![]() ![]() He can however not be moved easily and can knock worms back far. The Heavy is a big bulky worm which is very slow. The downside is that he isn't a front-line fighter. He can also make enhanced versions of Electromagnets and Sentry Guns. While he is alive all worms on that team will get 5 health per turn. The Scientist is the one with a big cranium. He also gets twice as much fuel for the Jet Pack. Another advantage is that since the Scout is so small, when he uses the Blow Torch he makes a hole so small that the other classes can't fit through. ![]() The Scout is a tiny nimble worm which can jump very far, but he can get flung really far when hit with a Baseball Bat. The Soldier is the type of worm that has been featured in all the previous games. Each class has a different set of abilities and weaknesses. The game introduces a new gameplay mechanic in the form of four classes for worms. * Italicized text are weapons introduced in Revolution. It is called Worms 3.Ī PlayStation Vita version called Worms Revolution Extreme was released on 8 October 2013.Īs of the 17 December 2012 patch, up to eight worms can be on one team, but only sixteen can be in-game at once (two teams of eight, three teams of five, or four teams of four). The US version was released on 15 October 2013.Ī similar version of this game was released for mobile devices, but a different game altogether. It contains the game and all of its DLC, as well as Worms 2: Armageddon and all of its DLC. Lastly, it also features smoother, more traceable deformation.Ī retail version of Worms Revolution entitled " Worms: The Revolution Collection" was released on, exclusively to the Xbox 360. It features some of the classic Worms weapons, such as the Super Sheep and the Holy Hand Grenade. Worms Revolution also introduced classes, which enables specific worms to have specific abilities. Another new feature is Physics Objects, which can be inert, or contain water, fire or poison. The new engine renders the game's 2D environment in 3D (2.5D), and is capable of advanced water physics which allows for the generation of water pools above the actual water level. It is the first Fourth Generation Worms game, introducing a new art style, and many new weapons and features, with the most notable being the introduction of a brand new engine. Worms Revolution is a turn-based strategy artillery game developed and published by Team17 for consoles and PC on 10 October 2012. Ending his turn with the enemy worm(s) still submerged should do the trick to put an end to them.US box-art of Worms: The Revolution Collection. ![]() If he's still up near where he got the Bazooka, take a leap off the big hill - far enough that he'll take some damage and end his turn, but not far enough to kill him. If this happens, the turn will switch to Simpson. If the shot isn't quite right, it is possible to submerge but not kill all three worms. Shoot it and the water should drown all three enemy worms. Aim the Bazooka up and to the right at the brown spot below the pocket of water. Move Scarlet up the brown hill and just to the far edge of it. Use the blow torch to get to the crate ( Bazooka).Īfter getting the Bazooka, a cut scene will launch then the turn will switch to Scarlet. Do a regular jump back to the left and head up the green hill to the brown barrier on the other side of the crate. ![]() Now move Simpson all the way from the starting point to past the broken barriers (use the second parachute on the big drop) and up the brown hill to the crate ( Blow Torch). Scarlet's turn will end shortly after the second shot - be sure he is not standing directly underneath one of the broken barriers, or Simpson may not be able to get past him. Move forward to just past that barrier, then shoot the second barrier. Select the Shotgun and stand back about as far as he can go on the ledge then shoot the first barrier. Hop up to the ledge on the right, then use the Teleswap to switch places with Scarlet. Select the Parachute and leap off the ledge down to the next crate ( Teleswap). Use a forward flip to get Simpson up to the first crate ( Shotgun. ![]()
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